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About

Designer who deploys. Engineer who dreams. I build what I design.

I spent a decade in hardware before I ever shipped a web app: component-level electronics repair, then prototyping labs for medical devices, VR hardware, and consumer electronics, then building out product-design labs at Apple, where I worked on Vision Pro. Hardware taught me that ideas are cheap and prototypes are truth — you find out what works by building it.

A lab-equipment portal I built in React was the hinge: designing how people interact with systems turned out to be the part I couldn't put down. I did a Master's in Interaction Design in Barcelona, then joined Futurity Systems as Design Technologist and Product Lead, where I now build AI research tools — knowledge-graph interfaces, multi-agent pipeline UIs, and the design systems behind them.

The through-line is making AI systems legible. Agent pipelines, research engines, and LLM tools are only trustworthy when people can see what they’re doing and steer them. That’s the problem I keep choosing: the seam where interaction design meets production engineering — and where I work daily with AI coding agents as genuine collaborators in how I build.

▸ DOWNLOAD CV (PDF)
experience_data DATA
Design Engineer & Product Lead
Futurity Systems
Feb 2025 — Present
Hardware Associate Engineer
Apple
2022 — 2023
Product Development Lab Manager
Pensar Development
2016 — 2022
Senior PCB Repair Technician
FUJIFILM SonoSite
2015 — 2016
Robotics Technician
Hydromax USA
2014 — 2015
education_data DATA
Master's, Interaction Design
Harbour.Space University · Barcelona
skills_data DATA
React & TypeScriptAI-Native Interface DesignData Visualization & Knowledge GraphsLLM Integration & Multi-Agent UXDesign SystemsAI-Assisted Development (Claude Code, Cursor)Interaction & Motion DesignPython & FastAPIDesign ResearchRapid Prototyping (Software & Hardware)Spatial Computing (VR/AR)Robotics & Electronics